VR · Unity
VR Monarch Butterfly
Plate I — Danaus plexippus
A Unity VR documentary that puts you inside the monarch migration — education by embodiment.

At a glance
- Monarch migration rebuilt as a Unity VR habitat
- Documentary narration with in-scene interactive triggers
- Scene creation and development, first interaction design
3students · one winter term

Fig. 01In-headset view — the overwintering colony lifting from the firs.
Becoming the butterfly
VR Monarch Butterfly is an interactive VR documentary built during Winter Term, January 2023 — my first exploration into interaction design. With two fellow students I constructed the environment in Unity, recreating the monarchs’ annual migration: habitats, routes, and behaviors staged to be felt, not just watched.
A documentary-style narration carries the educational context, split into audio triggers placed through the grove — each passage set off by exploring, listening, and observing up close — while AI agents steer the butterflies’ flight paths.
Project Details

- Project:
- VR Monarch Butterfly
- Client:
- Undergraduate
- Year:
- 12/2022 – 1/2023
- Services:
- Digital Art, Immersive Experience, Digital Education

One winter term, one Unity scene
Explored through a headset, the piece tests how much documentary and educational weight a realistic VR environment can carry.

- Audio sourcesNarration triggers placed through the grove
- Camera previewThe player rig’s view of the meadow
- AI navigationAgents steer the butterflies’ flight paths



Fig. 05Rendering passes over the colony — fog, backlight, open sky.
Shown in a dark room
At the Winter Term showing, the headset view was projected for the room, so the audience flew wherever the player flew. Costume monarch wings on the presenter carried the butterfly out of the headset and into the room.


From documentary to instrument
The planned coda: the realistic butterflies dissolving into particle effects synced to the music — documentary becoming instrument. The strip below sketches it.
Made by three students
- Program development & scene construction
- Xuyuan Liu
- Music production
- Savino Go
- Art assets
- Katherine Chambers
- Institution
- Oberlin College
