Profile

AboutMe.

I'm an AI design engineer who likes making messy ideas behave: interfaces, prototypes, design systems, and the rules that help teams keep building after the first demo.

AI DESIGN ENGINEER  ·  NEW YORK, NY  ·  CORNELL M.S. ’25

XUYUANLIU

My Hometown, Chongqing, China, A City that Grounded With People.

Xuyuan Liu in a meeting
好雪片々,不落别處Good snow, flake by flake, falls only here.— Zen kōan on full presence

Hi, I’m Xuyuan Liu, an AI design engineer based in New York, by way of Cornell.

My work sits between product, interface, and code. I still start from a human question, but more and more I find myself asking a systems question too: what should stay consistent after the first version works?

My Resume Tells You What I've Done. This Is How I Think While Building It.

Cornell M.S. Information Science ’25 · based in New York, NY · open to full-time

Resume

What AI Made Me Notice

At first, AI mostly felt like speed. A page could appear quickly. An interaction that was only a feeling in my head could become something I could click a few minutes later.

That helped, especially when an idea was still fragile. But the more I used it, the less I was impressed by speed alone. The work came out fast, sometimes faster than I had time to understand it.

A screen would look finished, but underneath it I would still have questions. Why is this state here? Can this component survive another page? If someone else picks it up tomorrow, will they know what to do?

AI made me think harder about systems, frameworks, and design principles. What should be fixed before generation starts? What can stay open? What is a product rule, and what is only a nice-looking moment?

Pulse made that question concrete. We had plenty of pages, made in different tools and different styles of code. They looked like the same product, but they did not share the same skeleton.

So the work became less about making one more page and more about building the order underneath: tokens, components, state rules, handoff surfaces, checks, and the rules AI should read before it makes anything new.

That is where design started to feel more serious to me. Not every decision should be remade from taste. Some things need principles: what can change, what should hold, where the machine can run, and where a person has to stop and judge.

Capabilities20
FigmaClaudeClaude CodeChatGPTn8nReactJavaScriptHTML5CSSNode.jsthree.jsPythonJavaCUnityBlenderPhotoshopIllustratorLightroomCanva

Fast Is Useful. Structure Is What Lets It Last.

Before It Answers

I still like film, not because old tools are automatically better, but because film asks you to decide before the shutter closes.

That habit has followed me into AI work. Before the system answers, I want to know what it is answering for, what it is allowed to assume, and who gets to say whether the result is right.

My friends and I have a "Zen" phrase for the kind of moment we're after: 恰好, QiaHao. Not perfect; not excessive; right.

qiàhǎo — not perfect; right

I want AI products to have that same feeling. Enough help to move the work forward. Enough structure to keep the person in charge.

A hundred prototypes before lunch can be useful. I care more about what happens after lunch: whether one of them can hold real data, real users, and real responsibility.

01/25/2023 Kinkakuji, Kyoto, Japan

How I Work

mind, skill, bodyAikido · Kendo · Iaido

Thinking and making have never quite lived in separate rooms for me. If an idea cannot be made, I usually do not understand it yet. Building is where the thought starts telling the truth.

I usually move in three steps. First, diagnose what is actually stuck: the unclear state, the awkward handoff, the step everyone works around but nobody names.

Then I prototype. A working surface gives a team something to react to while the direction is still cheap to change.

Then I structure what worked. If a decision is good, I do not want it to depend on me remembering it next time. It should become a token, a component, a workflow, a check, or a rule the AI reads before it starts.

There's a phrase from the dōjō — 心・技・体, mind, technique, body. I understand it very practically. Under pressure, taste is not enough. You need patterns your hands can repeat and responsibility when a call was wrong.

That is why I like this direction. AI rewards people who can move between ambiguity and implementation: read the product, shape the interaction, write the front end, inspect the output, then turn the lesson into a system.

I do not want AI to feel like a magic button pasted onto a page. I want it to feel like a good workspace: helpful, clear, and honest about where the human decision lives.

Training photograph from the dojo years
Oberlin Aikikai, OH, 2022
Oberlin Aikikai, OH, 2022
Ikazuchi Dojo, CA, 2023
Ikazuchi Dojo, CA, 2023
Training photograph from the dojo years
Chongqing JiangBei Kendo Dojo, China, 2024
Chongqing JiangBei Kendo Dojo, China, 2024
Training photograph from the dojo years
Training photograph from the dojo years
Kyoto Hokenkai, Japan, 2024
Kyoto Hokenkai, Japan, 2024

Activities & Leadership

Cornell Chinese Drama Club

Publicity Department Chair

Sep 2024 – Dec 2025

  • Ran the WeChat public account; publications drew 300+ attendees per performance
  • Developed the marketing promotion materials including posters design and advertise the events

Oberlin Chinese Student Association

Chair

Jan 2023 – May 2024

  • Supervised the internal work of CSA and was responsible for new members recruitment
  • Co-hosted events with the East Asian Studies department and maintained relations with the Chinese Consulate

Voices

Jiangning Lian

Jiangning Lian

UX Designer

Xuyuan is a passionate, driven UI/UX mentee who learns fast, embraces feedback, and delivers. Clear goals, strong follow-through, and great to work with.
Minna Wang

Minna Wang

Project Manager

Xuyuan has been reliable and resourceful, brings fresh perspectives and solid execution that strengthen our team’s UI/UX projects.
Yu-chi Chang

Yu-chi Chang

Assistant Professor of History

Xuyuan has demonstrated a deep understanding and strong analytical ability in working with both textual and visual historical materials. He combined his skills in game design to beautifully complete his capstone project on a complex historical topic.

My Habits

Photography

FR. 01

Photography

Film & Camera

Art

FR. 02

Art

Asian & Buddhism

Martial Art

FR. 03

Martial Art

Aikido & Iaido & Kendo

Music

FR. 04

Music

Jazz&Techno&City-pop